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chargen:races:drow [2023/11/01 18:37] – created elfinlockschargen:races:drow [2024/05/14 21:41] (current) – [Standard Racial Traits] elfinlocks
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 Drow are similar in stature to humans, but share the slender build and features of elves, including the distinctive long, pointed ears. Their eyes lack pupils and are usually solid white or red. Drow skin ranges from coal black to a dusky purple. Their hair is typically white or silver, though some variation is not unknown. Drow are similar in stature to humans, but share the slender build and features of elves, including the distinctive long, pointed ears. Their eyes lack pupils and are usually solid white or red. Drow skin ranges from coal black to a dusky purple. Their hair is typically white or silver, though some variation is not unknown.
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 +{{:chargen:races:pasted:20231101-183911.jpeg|There are some depths of the Underdark where not even Dwarves dare to go.}}
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 ===== Society ===== ===== Society =====
  
 Drow society is traditionally class-oriented and matriarchal. Male drow usually fulfill martial roles, defending the species from external threats, while female drow assume positions of leadership and authority. Reinforcing these gender roles, one in 20 drow are born with exceptional abilities and thus considered to be nobility, and the majority of these special drow are female. Noble houses define drow politics, with each house governed by a noble matriarch and composed of lesser families, business enterprises, and military companies. Each house is also associated with a demon lord patron. Drow are strongly driven by individual self-interest and advancement, which shapes their culture with seething intrigue and politics, as common drow jockey for favor of the nobility, and the nobility rise in power through a combination of assassination, seduction, and treachery. Drow society is traditionally class-oriented and matriarchal. Male drow usually fulfill martial roles, defending the species from external threats, while female drow assume positions of leadership and authority. Reinforcing these gender roles, one in 20 drow are born with exceptional abilities and thus considered to be nobility, and the majority of these special drow are female. Noble houses define drow politics, with each house governed by a noble matriarch and composed of lesser families, business enterprises, and military companies. Each house is also associated with a demon lord patron. Drow are strongly driven by individual self-interest and advancement, which shapes their culture with seething intrigue and politics, as common drow jockey for favor of the nobility, and the nobility rise in power through a combination of assassination, seduction, and treachery.
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 +{{:chargen:races:pasted:20231101-184002.jpeg|Drow Nobles are particularly dangerous, and a major threat to any surface-dweller.}}
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 ===== Relations ===== ===== Relations =====
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 ===== Standard Racial Traits ===== ===== Standard Racial Traits =====
  
-  * **Ability Score Modifiers:** Drow are nimble and manipulative. They gain +2 Dexterity, +2 Charisma, and –2 Constitution.+  * **Ability Score Modifiers:** Drow are nimble and manipulative, but somewhat fragile like their Elven kin. They gain a [[chargen:common_terms#racial_bonuses_and_penalties|Racial Bonus]] to Dexterity and Charisma, and a penalty to Constitution.
   * **Size:** Drow are [[game_systems:size|Medium]] creautures.   * **Size:** Drow are [[game_systems:size|Medium]] creautures.
   * **Base Speed:** Drow have a base speed of 30 feet.   * **Base Speed:** Drow have a base speed of 30 feet.
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   * **Adverse to Magic:** Drow possess Spell Resistance equal to their [[priority:health|Hit Die]] + 5.   * **Adverse to Magic:** Drow possess Spell Resistance equal to their [[priority:health|Hit Die]] + 5.
   * **Keen Senses:** Drow receive a +2 racial bonus on Perception checks.   * **Keen Senses:** Drow receive a +2 racial bonus on Perception checks.
-  * **Drow Magic (Su):** Drow may cast [[priority:magic:spells:tier0:dancing_lights|Dancing Lights]] and [[priority:magic:spells:tier1:faerie_fire|Faerie Fire]] at will. They may cast [[priority:magic:spells:tier2:darkness|Darknes]]once per day. +  * **Drow Magic (Su):** Drow may cast [[priority:magic:spells:tier0:dancing_lights|Dancing Lights]] and [[priority:magic:spells:tier1:faerie_fire|Faerie Fire]] at will. They may cast [[priority:magic:spells:tier2:darkness|Darkness]] once per day. 
-  * **Eyes in the Dark:** Drow have excellent Darkvision, allowing them to see perfectly in the dark up to 120 feet. Drow may also freely see through their own Darkness spells, but not those cast by non-Drow.+  * **Eyes in the Dark (Ex):** Drow have excellent Darkvision, allowing them to see perfectly in the dark up to 120 feet. Drow may also freely see through their own Darkness spells, but not those cast by non-Drow
 +  * **Trained in Subterfuge:** Drow are skilled in the use of poisons and never risk accidentally poisoning themselves.
   * **Fear the Surface:** Drow suffer from light blindness; abrupt exposure to any bright light blinds Drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.   * **Fear the Surface:** Drow suffer from light blindness; abrupt exposure to any bright light blinds Drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.