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chargen:races:catfolk [2024/05/14 21:39] elfinlockschargen:races:catfolk [2026/03/09 22:08] (current) – Hyperlinking Survival entries elfinlocks
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   * **Languages:** Catfolk begin play speaking Common and Catfolk. Catfolk with high Intelligence scores can choose from the following languages: Elven, Gnoll, Gnome, Goblin, Halfling, Orc, and Sylvan.   * **Languages:** Catfolk begin play speaking Common and Catfolk. Catfolk with high Intelligence scores can choose from the following languages: Elven, Gnoll, Gnome, Goblin, Halfling, Orc, and Sylvan.
   * **Cat's Grace (Ex):** Once per day when a catfolk makes a Reflex saving throw, he can roll the saving throw twice and take the better result. He must decide to use this ability before the results of the saving throw are revealed.   * **Cat's Grace (Ex):** Once per day when a catfolk makes a Reflex saving throw, he can roll the saving throw twice and take the better result. He must decide to use this ability before the results of the saving throw are revealed.
-  * **Natural Hunter:** Catfolk receive a +2 racial bonus on Perception, Stealth, and Survival checks.+  * **Natural Hunter:** Catfolk receive a +2 racial bonus on Perception, Stealth, and [[priority:skills:survival|Survival]] checks.
   * **Sprinter:** Catfolk gain a 10-foot racial bonus to their speed when using the charge, run, or withdraw actions.   * **Sprinter:** Catfolk gain a 10-foot racial bonus to their speed when using the charge, run, or withdraw actions.
   * **Cat's Eyes:** Catfolk have low-light vision, allowing them to see twice as far as humans in dim light.   * **Cat's Eyes:** Catfolk have low-light vision, allowing them to see twice as far as humans in dim light.