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chargen:common_terms [2026/03/13 19:26] – [Defense, Armor, Shields, and Concealment] elfinlockschargen:common_terms [2026/03/21 05:07] (current) – [Attacking] elfinlocks
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 In addition, you add your relevant Ability Score Modifier to each Saving Throw, to determine your total bonus. When making a Saving Throw, roll 1d20 and add your total bonus (Base Save + Ability Score Modifier). In addition, you add your relevant Ability Score Modifier to each Saving Throw, to determine your total bonus. When making a Saving Throw, roll 1d20 and add your total bonus (Base Save + Ability Score Modifier).
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 ===== Combat ===== ===== Combat =====
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   * **Free** - As the name implies, these actions are completely free, and you may usually take as many free actions as you wish per turn, at GM discretion.   * **Free** - As the name implies, these actions are completely free, and you may usually take as many free actions as you wish per turn, at GM discretion.
   * **Immediate** - A special action type that takes place **outside** of your turn, at **any** point during combat. Using an Immediate Action takes your Swift Action from the following turn.   * **Immediate** - A special action type that takes place **outside** of your turn, at **any** point during combat. Using an Immediate Action takes your Swift Action from the following turn.
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 +**See the [[game_systems:combat:actions|Action Types]] page for additional details.**
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 === Attacks of Opportunity === === Attacks of Opportunity ===
  
-Whenever a creature moves through your threatened area, they risk provoking an Attack of Opportunity from you. You may make a number of Attacks of Opportunity each round equal to 1 + your Dexterity modifier (minimum 0), and you may gain further Attacks of Opportunity by selecting the [[chargen:universal_talents#combat_reflexes|Combat Reflexes]] Universal Talent.+Whenever a creature moves through your threatened area, they risk provoking an Attack of Opportunity from you. You may make a number of Attacks of Opportunity each round equal to 1 + your Dexterity modifier (minimum 0), and you may gain further Attacks of Opportunity by selecting the [[chargen:universal_talents#combat_reflexes|Combat Reflexes]] Universal Talent. Attacks of Opportunity function as one of your normal Attack Actions would (thus, any Free Actions which modify an attack are fair game).
  
  
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   * **[[game_systems:combat:special_actions#total_defense|Total Defense]]** is an action you can take in combat, by spending a [[chargen:common_terms#action_types|Half Action]]. Doing so grants you a +4 bonus to your Defense until the beginning of your next turn. You cannot make attacks of opportunity whilst in Total Defense, and you must spend additional [[chargen:common_terms#action_types|Half Action]] to maintain it for following rounds. You can't combine Total Defense with Defensive Fighting, Combat Stances, or Combat Styles.   * **[[game_systems:combat:special_actions#total_defense|Total Defense]]** is an action you can take in combat, by spending a [[chargen:common_terms#action_types|Half Action]]. Doing so grants you a +4 bonus to your Defense until the beginning of your next turn. You cannot make attacks of opportunity whilst in Total Defense, and you must spend additional [[chargen:common_terms#action_types|Half Action]] to maintain it for following rounds. You can't combine Total Defense with Defensive Fighting, Combat Stances, or Combat Styles.
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 ==== Hit Dice ==== ==== Hit Dice ====