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        <title>PathRunner SRD equipment:armornshields</title>
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        <title>Magical Armor</title>
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        <description>Magical Armor

Armor and Shields may gain increased defensive bonuses through Enchantment, up to +10 . Armor and Shields may also be Masterworked, but keep in mind that Masterwork bonuses and Enchantment bonuses do not stack. Due to this, many adventurers Enchant their defensive items for greater bonuses, and Masterwork them to ease the Armor Check Penalty, or to raise the maximum Dexterity allowed by the armor.</description>
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        <description>Padded Armor

	*  Category: Light Armor
	*  Weight: 10 lbs.
	*  Defense Bonus: +1
	*  Max Dex Bonus: +8
	*  Armor Check Penalty: 0
	*  Somatic Spell Failure Chance: 5%
	*  Speed: 30 ft./20 ft.

More than simple clothing, padded armor combines heavy, quilted cloth and layers of densely packed stuffing to create a cheap and basic protection. It is typically worn by those not intending to face lethal combat or those who wish their maneuverability to be impacted as little as possible.</description>
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        <title>Tower Shield</title>
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        <description>Tower Shield

As with all Shields, a Tower Shield provides its indicated Parry Bonus towards the amount of Parry attempts you may make per turn. As a Half Action, however, you can use a tower shield to grant you total cover until the beginning of your next turn. When using a tower shield in this way, you must choose one edge of your space. That edge is treated as a solid wall for attacks targeting you only. You gain total cover for attacks that pass through this edge and no cover for attacks tha…</description>
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