Table of Contents

Trap The Soul

School: Conjuration (Summoning)

Tier: 8

Casting

Casting Time: See text

Range: Close (25 ft. + 5 ft./2 CL)

Effect

Target: One creature

Duration: See text

Saving Throw: See text

Spell Resistance: See text

Description

Trap the soul forces a creature’s life force (and its material body) into a gem. The gem holds the trapped entity indefinitely or until the gem is broken and the life force is released, which allows the material body to reform. If the trapped creature is a powerful creature from another plane, it can be required to perform a service immediately upon being freed. Otherwise, the creature can go free once the gem imprisoning it is broken.

Depending on the version selected, the spell can be triggered in one of two ways.