Table of Contents

Earthquake

School: Evocation [Earth]

Tier: 8

Casting

Casting Time: 1 Standard Action

Range: Long (400 ft. + 40 ft./CL)

Effect

Target: 80-ft. radius spread

Duration: 1 round

Saving Throw: See text

Spell Resistance: No

Description

When you cast earthquake, an intense but highly localized tremor rips the ground. The powerful shockwave created by this spell knocks creatures down, collapses structures, opens cracks in the ground, and more. The effect lasts for 1 round, during which time creatures on the ground can’t move or attack. A spellcaster on the ground must make a Concentration check (DC 20 + Mana being expended) or lose any spell he or she tries to cast. The earthquake affects all terrain, vegetation, structures, and creatures in the area. The specific effect of an earthquake spell depends on the nature of the terrain where it is cast.