Table of Contents

Move Earth

School: Transmutation [Earth]

Tier: 6

Casting

Casting Time: 6 hours

Range: Long (400 ft. + 40 ft./CL)

Effect

Target: Dirt in an area up to 750 sq. ft. wide and 10 ft. deep

Duration: Instantaneous

Saving Throw: None

Spell Resistance: No

Description

Move earth moves dirt (clay, loam, sand, and soil), possibly collapsing embankments, moving hillocks, shifting dunes, and so forth. In no event can rock formations be collapsed or moved.

This spell does not violently break the surface of the ground. Instead, it creates wavelike crests and troughs, with the earth reacting with glacial fluidity until the desired result is achieved. Trees, structures, rock formations, and such are mostly unaffected except for changes in elevation and relative topography.

The spell cannot be used for tunneling, and is generally too slow to trap or bury creatures. Its primary use is for digging or filling moats or for adjusting terrain contours before a battle.

This spell has no effect on earth creatures.