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Energy Shot Salvo

School: Evocation

Casting

Casting Time: 1 Half Action

Range: Medium (400 ft. + 40 ft./CL)

Effect

Target: Target Creature or Creatures in range

Duration: Instantaneous

Saving Throw: None

Spell Resistance: No

Description

When this spell is learned you must select Fire, Electricity, Acid, Cold or Sonic. That is the elemental damage dealt. You may learn this spell additional times, each time selecting a new element. Alternatively, you may learned an Aligned Energy version and select one of the following Energy types Anarchic, Axiomatic, Holy, Primal or Unholy. The saving throw is Reflex save for Elemental Energy and a Will save for Aligned Energy.

As per Elemental Shot except above. Additionally a number of Shots may be cast at once by spending MP equal to each Shot cast. You may cast an additional number of Shots for every 4 caster levels.