Table of Contents

Divine Flame Strike

School: Evocation [Fire, Patronized]

Tier: 5

Casting

Casting Time: 1 Half Action

Range: Medium (100 ft. + 10 ft./CL)

Effect

Target: Cylinder (10 ft. radius, 80 ft. high)

Duration: Instantaneous

Saving Throw: Will half

Spell Resistance: Yes

Description

A flame strike evokes a vertical column of divine fire. The spell costs 1 MP per 1d6 damage dealt up to a maximum number of dice equal to CL and lights creatures aflame with divine fire, dealing an additional 3d6 damage for rounds equal to your Caster Level. (Fire and Holy damage if you are good aligned. Fire and Unholy if you are evil aligned. Fire and Primal if you're neutral).

Creatures may make a Will save to take only half damage, and to avoid catching on fire. Creatures burning from this spell may spend a Full Round Action to extinguish the flames (no check required).