School: Necromancy [Poison]
Casting Time: 1 Standard Action
Range: Touch
Target: One living creature
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. This poison deals 1d3 Constitution damage per round for a number of rounds equal to your CL (maximum 20 rounds). Poisoned creatures can make a Fortitude save each round except the first to negate the damage and end the affliction.