School: Transmutation [Fire]
Casting Time: 1 Half Action
Range: Close (25 ft. + 5 ft./2 CL)
Target: Fifty projects, which must all be together at time of casting
Duration: 10 min./CL
Saving Throw: None
Spell Resistance: No
This spell allows you to turn ammunition (such as arrows, crossbow bolts, shuriken, and sling stones) into fiery projectiles. Each piece of ammunition deals an extra 1d6 + 1 points of fire damage to any target it hits. The damage increases by 1 for every 4 caster levels you possess, to a maximum of 1d6 + 5 damage at CL 20. A flaming projectile can easily ignite a flammable object or structure, but it won’t ignite a creature it strikes.