Table of Contents

Elemental Spray

School: Evocation

Casting

Casting Time: 1 Half Action

Range: 15ft

Effect

Target: Cone-shaped burst emanating from caster

Duration: Instantaneous

Saving Throw: Reflex Half

Spell Resistance: Yes

Description

When this spell is learned you must select Fire, Electricity, Acid, Cold or Sonic. That is the elemental damage dealt. You may learn this spell additional times, each time selecting a new element.

Elemental Spray deals 3d6 points of Elemental damage per MP spent, up to a maximum of number of dice equal to your Caster Level. In addition if 2 MP is spent in addition to the damage dice, it becomes a 20ft cone. Example: At CL 10 Jim spends 4 MP to deal 10D8 of Fire damage when casting Burning Hands (Elemental Spray).