School: Necromancy
Casting Time: 1 Half Action
Range: Close (25 ft. + 5 ft./2 CL)
Target: One creature within range
Duration: 1 round/CL
Saving Throw: Fortitude half
Spell Resistance: Yes
A coruscating ray springs from your hand. You must succeed on a ranged touch attack to strike a target. The subject takes Strength damage equal to 1d4+1 per two Caster Levels (maximum 1d4+5). The subject’s Strength score cannot drop below 1. A successful Fortitude save reduces this penalty by half. You may strike a creature with multiple rays.