School: Evocation
Casting Time: 1 Half Action
Range: Melee
Target: One creature attacked
Duration: Instantaneous
Saving Throw: None
Spell Resistance: None
When this spell is learned you must select Fire, Electricty, Acid, Cold or Sonic. That is the elemental damage dealt. You may learn this spell additional times, each time selecting a new element.
Your successful melee attack deals 4d6 points of Elemental damage per MP spent, up to a maximum of number of dice equal to your Caster Level. Example: At CL 10 Bob spends 3 MP to deal 10D6 of Cold damage when casting Chilling Strike (Elemental Strike).