Table of Contents

Elemental Grasp

School: Evocation

Casting

Casting Time: 1 Half Action

Range: Touch

Effect

Target: Creature touched

Duration: Instantaneous

Saving Throw: None

Spell Resistance: Yes

Description

When this spell is learned you must select Fire, Electricty, Acid, Cold or Sonic. That is the elemental damage dealt. You may learn this spell additional times, each time selecting a new element.

Your successful melee touch attack deals 4d6 points of Elemental damage per MP spent, up to a maximum of number of dice equal to your Caster Level. Example: At CL 10 Dave spends 3 MP to deal 10D6 of Cold damage when casting Chilling Grasp (Elemental Grasp).