Descended from inhabitants of the lands of ice and snow, you count among your ancestors giant-kin, troll-born, and frost-rimed spirits. Their savage and raw energies flow down through generations to infuse you to the marrow with the chill of the polar wind, crackling auroras, and the long winter’s night.
Bloodline Skill: Survival
Requirements: CST 2, Survival 3, 5 EXP
Whenever you inflict cold damage through a spell or through a Frost weapon, the damage dice is not reduced as it normally would be.
Requirements: Chill the Bones, CST 5, Survival 7, 10 EXP
You become inherently immune to adverse effects from both mundane and magical extreme cold. Additionally, you may move through snow and ice unimpeded. You never need to make Acrobatics checks to run or charge on ice. You leave no trail in ice or snow, and cannot be tracked (though you may choose to leave a trail if you so desire).
Requirements: Child of Winter, CST 10, Survival 12, 15 EXP
Creatures who would be Immobilized by the cold from your attacks are now also Stunned, in addition to the normal effects. Creatures who are Hindered also become Staggered.
Requirements: Child of Winter, CST 15, Survival 15, 25 EXP
You ignore concealment and Perception penalties in natural or magical snow, ice, fog, and similar weather conditions (including associated spells, such as Solid Fog).
In addition, as a Half Action you can surround yourself with a cloak of swirling snow for a number of rounds per day equal to your CL/BaB. This power acts and deals damage as a Fire Shield (except it would be better called a chill shield) which sheds no light and deals cold damage instead. It provides a 20% miss chance on attacks made against you, and grants a bonus on Stealth checks equal to 1/2 your CL/BaB in snowy or icy areas. You may use this ability twice per day, and the rounds do not need to be consecutive.
Requirements: Snow Shroud, CST 20, Survival 20, 35 EXP
You can create a savage winter storm centered on you. This power acts as Control Winds, but in addition the entire area (not including the “eye” at the center of the storm) is affected as a Sleet Storm, and all in the area are exposed to extreme cold. You may use this ability once per day.