The Path of Mastery is followed primarily by those with the dedication required to pursue the numerous Combat Styles offered. Combat Styles are unique fighting positions that you may only enter during combat, as a Swift Action. When combat ends, your active Style also ends. By default, you may only have one Combat Style active at a time, though as a character progresses through this Path, they will gain the ability to activate and fuse multiple styles together. For every move, he seeks a counter. For every style, he has a riposte. Ultimately, he seeks perfection through the fusion of styles.
When you follow the Path of Mastery, you gain the following Key Skills:
You may enter two Combat Styles at once as a Swift Action, and in turn you may have two Styles active at once.
You may enter up to three Combat Styles at once as a Swift Action. Additionally, you may spend 2 TP per Style to enter them as a Free Action. You gain a bonus on your attack rolls to confirm Critical Hits equal to the number of Styles which you have active. Accordingly, you may now have three Styles active at once.
You may spend TP equal to the number of Styles which you have active as a free action to grant a bonus equal to TP spent on an attack roll (These may be done more then once per round, but each additional attack requires TP to be spent separately).
You may now enter up to four Combat Styles at once as a Swift Action. Additionally, you may spend 2 TP per Style to enter them as a Free Action.
Below is a list of all Combat Styles. Each Style is an individual Trail of Talents. You may not take any Style Talents without possessing the Path of Mastery, though Style Fusion is not required.