Table of Contents

Path of the Warrior

Attack a bunch!

Key Skills

Upon selecting the Path of the Dervish, you gain the following Key Skills:


Captain’s Throw

  • Requirements: BaB 6, Weapon Training (Any), 25 EXP

When you make a ranged attack with an appropriate thrown weapon, the weapon returns to your hand immediately after the attack is resolved.

This ability does not allow bullets, thrown ammunition such as darts or shuriken, or thrown splash weapons to return to you. Improvised thrown weapons don’t return to you unless you have the Throw Anything Talent.

Multi Weapon Trail

Multi Weapon Fighting 1

  • Requirements: BaB 4, 15 EXP

As a Full Round Action you may attack with each weapon you are wielding and take a -2 on all attacks for each weapon that will be used to attack. If any more then one of these weapons are not Light, all penalties are doubled

Multi Weapon Fighting 2

  • Requirements: BaB 8, Multi Weapon Fighting 1, 25 EXP

As a Full Round Action you may attack with each weapon you are wielding twice and take a -4 on all attacks for each weapon that will be used to attack. If any more then one of these weapons are not Light, all penalties are doubled

Multi Weapon Fighting 3

  • Requirements: BaB 12, Multi Weapon Fighting 2, 40 EXP

As a Full Round Action you may attack with each weapon you are wielding three times and take a -6 on all attacks for each weapon that will be used to attack. If any more then one of these weapons are not Light, all penalties are doubled

Flurry Trail

Flurry Attack 1

  • Requirements: BaB 1, 15 EXP

As a Full Round Action you may attack with a single weapon you are wielding three times, all attacks are made at a -2.

Flurry Attack 2

  • Requirements: BaB 6, Flurry Attack 1, 25 EXP

As a Full Round Action you may attack with a single weapon you are wielding four times, all attacks are made at a -4.

Flurry Attack 3

  • Requirements: BaB 11, Flurry Attack 2, 35 EXP

As a Full Round Action you may attack with a single weapon you are wielding Five times, all attacks are made at a -6.

Flurry Attack 4

  • Requirements: BaB 16, Flurry Attack 3, 35 EXP

As a Full Round Action you may attack with a single weapon you are wielding Six times, all attacks are made at a -8.

Cleaving Trail

Cleave

  • Requirements: BaB 1 , 5 EXP

When making a Charge or a Half Attack Action, if the attack hits you may make a free attack agaisnt an target adjacent to the target previously hit and within reach

Great Cleave

  • Requirements: BaB 4, Cleave , 10 EXP

If a free attack from Cleave hits, you may make another free attack against a target adjacent to the previous target and one that had not been previously been hit by Cleave, Great cleave or the initial Half Attack

Relentless Advance

  • Requirements: BaB 6, Great Cleave , 15 EXP

By spending 4 TP you may make an additional 5ft Step as long as you are moving into reach of a valid target of Cleave or Great Cleave

Whirlwind Attack

  • Requirements: BaB 6, Acrobatics 10 , 15 EXP

As a full round action you may make an attack against each target within 5ft of you

Longarm Spin

  • Requirements: BaB 8, Whirlwind Attack , 25 EXP

By spending 4 TP, you may increase the target range of Whirlwind Attack to your weapons Reach

Living Buzzsaw

  • Requirements: BaB 10, Whirlwind Attack , 30 EXP

By spending 4 TP you may reduce the action needed to Whirlwind Attack to a half action