The following weapons are unavailable in most settings that lack more modern technology and should not be allowed in conventional PathRunner campaigns.
There are also Modern Weapon Traits, Explosives, Other Modern Weapons and Modern Weapon Ammo
Firearm Basics:
One Handed firearms take a Half Action to Reload, are used in one hand, can be fired in melee and Grapple at no penalty and do not provoke attacks of opportunity doing so.
Two handed firearms take a Full Action to Reload, are used in two hands and if fired in melee they provoke attacks of Opportunity. They can not be fired in a Grapple.
Heavy Firearms take a Full Round Action to Reload and are used in two hands. However they require either being Prone, mounted on a fixed point or using a Half action to “Brace” the weapon. The weapon stays braced until the character moves. If none of these are met the attacker takes a -4 on all attack rolls. If fired in melee they provoke attacks of Opportunity. They can not be fired in a Grapple.
| Name | Hands | Dmg | Critical | Range | Weight | Capacity | Caliber | Type | Cost | Specials | |||||||||
| Revolver | One | 2d6 | x2 | 40ft | 3 lbs | 6 | .45 | Ballistic | 8 | BR (8), Reliable | |||||||||
| Handgun | One | 2d6 | x2 | 40ft | 3 lbs | 8 | .45 | Ballistic | 10 | BR (8) | |||||||||
| Machine Pistol | One | 2d6 | x2 | 30ft | 5 lbs | 20 | .32 | Ballistic | 12 | BR (6), Automatic | |||||||||
| Heavy Revolver | One | 2d8 | x2 | 50ft | 4 lbs | 5 | .44 | Ballistic | 11 | BR (10) | |||||||||
| Sawed-Off Shotgun | One | 3d6 | x2 | 20ft | 6 lbs | 2 | 12 Gauge | Ballistic | 10 | BR (6), Misfire (1) | |||||||||
| SMG | Two | 2d6 | x2 | 50ft | 8 lbs | 30 | .45 | Ballistic | 14 | BR (8), Automatic, SMG | |||||||||
| Double Barrel Shotgun | Two | 3d6 | x2 | 50ft | 12 lbs | 2 | 12 Gauge | Ballistic | 12 | BR (12), Reliable | |||||||||
| Pump Action Shotgun | Two | 3d6 | x2 | 50ft | 12 lbs | 5 | 12 Gauge | Ballistic | 14 | BR (12) | |||||||||
| Riot Shotgun | Two | 3d6 | x2 | 30ft | 14 lbs | 12 | 12 Gauge | Ballistic | 18 | BR (8), Automatic, Misfire (1) | |||||||||
| Hunting Rifle | Two | 3d6 | x2 | 150ft | 12 lbs | 5 | .308 | Ballistic | 12 | BR (10), Longshot, Precise, Reliable | |||||||||
| Sniper Rifle | Two | 3d6 | x2 | 200ft | 12 lbs | 5 | .308 | Ballistic | 18 | BR (12), Longshot, Precise | |||||||||
| Assault Rifle | Two | 2d8 | x2 | 100ft | 9 lbs | 30 | .223 | Ballistic | 15 | BR (10), Automatic | |||||||||
| Battle Rifle | Two | 3d6 | x2 | 120ft | 12 lbs | 8 | .308 | Ballistic | 15 | BR (12), Reliable | |||||||||
| Light Machine Gun | Two | 2d8 | x2 | 120ft | 15 lbs | 50 | .223 | Ballistic | 18 | BR (10), Automatic, Misfire (1) | |||||||||
| Anti-Tank Rifle | Heavy | 4d6 | x2 | 250ft | 20 lbs | 1 | .75 | Ballistic | 25 | BR (20), Destructive | |||||||||
| Heavy Sniper Rifle | Heavy | 3d8 | x2 | 300ft | 15 lbs | 5 | .50 | Ballistic | 20 | BR (16), Longshot, Precise | |||||||||
| Medium Machine Gun | Heavy | 3d6 | x2 | 200ft | 16 lbs | 100 | .308 | Ballistic | 20 | BR (12), Automatic | |||||||||
| Heavy Machine Gun | Heavy | 3d8 | x2 | 250ft | 25 lbs | 50 | .50 | Ballistic | 25 | BR (16), Automatic, Misfire (1) | |||||||||
| Autocannon | Heavy | 4d6 | x2 | 250ft | 40 lbs | 10 | .75 | Ballistic | 40 | BR (20), Destructive, Misfire (2) | |||||||||
A rugged, simple sidearm with a rotating cylinder. Favored for its reliability and ease of maintenance.
A standard semi-automatic pistol, offering a balance of capacity and control for everyday use.
A compact automatic firearm that trades accuracy for a high rate of fire in close quarters.
A large-caliber revolver that delivers punishing shots, though with heavier recoil and limited capacity.
A brutally compact shotgun designed for devastating close-range blasts, at the cost of range and stability.
A compact automatic weapon built for mobility and suppressive fire in tight environments.
A classic two-shot shotgun known for its reliability and powerful, immediate stopping force.
A versatile and dependable shotgun with a tubular magazine, widely used in both civilian and combat roles.
A high-capacity combat shotgun designed for sustained close-range engagements, often difficult to control.
A precise, long-range rifle built for accuracy and consistency, favored by marksmen and outdoorsmen.
A specialized long-range firearm optimized for precision shooting at extreme distances.
A standard military rifle capable of automatic fire, offering a balance between range, power, and control.
A full-powered rifle chambered in heavier calibers, delivering strong impact at longer ranges.
A portable support weapon designed to lay down sustained automatic fire with moderate mobility.
A massive, high-caliber rifle built to penetrate armor and destroy hardened targets.
A large-caliber precision weapon capable of extreme-range shots and immense stopping power.
A sustained-fire weapon typically used from supported positions to control large areas of the battlefield.
A devastating high-caliber weapon designed for anti-material and suppressive roles, often crew-served.
A heavy, rapid-firing cannon that unleashes destructive shells, capable of tearing through vehicles and fortifications.