Amongst the races closely tied to the natural world of the Material plane, the Turtlefolk are perhaps one of the most integrated. Although some say they are descended from ancestors in the Feywild, others cite they are one with the world; beings who simply came to be during the formation of the plane itself, and are expected to continue to live long past the era of shorter lived races.
Turtlefolk are sturdy and slow-moving humanoids, with the appearance of a turtle. They stand upright as a biped, and have a large shell on their back. Depending upon the clan that the Turtlefolk originates from, this shell may be covered with flora native to their home, trinkets, engravings, and other such identifiers. These vary in significance based upon the Turtlefolk’s tribe, though are almost universally a symbol of status, heritage, or both.
Turtlefolk are largely tribal in nature, though many choose to venture out and live a solitary life once they are of age. Turtlefolk are exceptionally long-lived, akin to Elvenkind (capable of living up to 750 years), and due to this they take a good deal of time doing most things, often to the chagrin of more impatient races. Although capable of being sociable, this largely depends on the Turtlefolk in question - if one chooses to live a solitary life, this is celebrated rather than shunned, and often other Turtlefolk will make a pilgrimage to visit the hermit to seek their unique perspective on the world.
Those who do not venture out often contribute to the wellbeing of their tribe. Most Turtlefolk are vegetarian, though it is not unheard of for one of snapping heritage to gain an appetite for meat. Turtlefolk are often well known for their knowledge of the natural world, specifically when it comes to herbology.
What Turtlefolk share with Dwarvenkind in long, slow, and steady approach to life is discounted through their nearly opposite perspectives. Turtlefolk largely abhor the industrial nature of the Dwarves, and are often all too happy to point out the nearly self-destructive nature of the fires of industry. This often leads to conflict with Gnomes and Humans as well, though it rarely escalates to violence. Most Turtlefolk seek to simply “wait out” the “industrial fad.”
Turtlefolk tend to get along well with Elves, who in addition to their long lives, share a love of art and the natural world, though the common arrogance of Elvenkind is a popular point of mockery from the Turtlefolk.
| Adulthood | Intuitive | Self-Taught | Trained | Middle-Aged | Old | Venerable | Maximum Age |
|---|---|---|---|---|---|---|---|
| 90 years | +4d6 years (94-114 years) | +6d6 years (96-126 years) | +10d6 years (100-150 years) | 250 years | 300 years | 350 years | 350+5d20 years |
| Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
|---|---|---|---|---|
| Male | 4 ft. 2 in. | +2d6 in. (4 ft. 4 in. - 5 ft. 2 in.) | 180 lbs. | +2d6 * 5 lbs. (190-240 lbs.) |
| Female | 4 ft. 0 in. | +2d6 in. (4 ft. 2 in. - 5 ft. 0 in.) | 160 lbs. | +2d6 * 5 lbs. (170-220 lbs.) |