====== Goblin Shaman ====== **Alignment**: CE **Threat**: Elite **Role**: Controller **Type**: Humanoid (Goblin) **Prowess**: 1 **Hitdice**: 2 **Caster Level**: 4 **Initiation**: 4 **Size**: Small **MP**: 30 **Initiative**: +4 **Perception**: +10 **Special Senses**: Darkvision **Movement**: 30ft **Hit Points**: 30 **Wounds**: 10/20 **Defense**: 14 **Magic Defense**: 16 **CMD**: 14 **CMB**: +4 **Fortitude**: +2 **Reflex**: +5 **Will**: +5 **Attacks**: Staff (Half) +4 (1d6+2) **Specials**: Spellcaster (Verbal Casting, DC-14) Sadistic Glee (Whenever a spell a Goblin Shaman kills a creature, friend or foe, his next spell inflicts +5 damage) **Spells**: Electric Ray, 2MP, +5 (4d6 Electric, Range 35ft) Fire Surge, 1MP, Ref DC-14 (4d8 Fire, Range 35ft) Fire Cross, 2MP, Ref DC-14 (4d8 Fire, Range 35ft) **Strength**: 10 (+0) **Dexterity**: 14 (+2) **Constitution**: 10 (+0) **Intelligence**: 14 (+2) **Wisdom**: 12 (+1) **Charisma**: 10 (+0) **Skills**: Knowledge (+5) Sense Motive (+10) Outdoors (+10) Stealth (+10) **Loot**: "Magic" Herbs (5 Alchemy Parts), Magic Rocks (5 Magic Parts)