====== Goblin Runt ====== **Alignment**: CE **Threat**: Minion **Role**: Fodder **Type**: Humanoid (Goblin) **Prowess**: 1 **Hitdice**: 0 **Caster Level**: 0 **Initiation**: 0 **Size**: Small **MP/TP**: 0 **Initiative**: +4 **Perception**: +5 **Special Senses**: Darkvision **Movement**: 30ft **Hit Points**: 5 **Defense**: 12 **Magic Defense**: 10 **CMD**: 12 **CMB**: +2 **Fortitude**: +0 **Reflex**: +2 **Will**: +0 **Attacks**: Shiv (Half) +2 (1d4+2) Sling (Half) +2 (1d4, 30ft range) **Specials**: Horde Fighter (If two Goblin Runts are adjacent to the same enemy they are considered Flanking) **Strength**: 8 (-1) **Dexterity**: 14 (+2) **Constitution**: 10 (+0) **Intelligence**: 10 (+0) **Wisdom**: 8 (-1) **Charisma**: 8 (-1) **Skills**: Stealth (+10) Outdoor (+5) **Loot**: Junk (3 Mundane Parts), 1 Preserved Food