====== Tank Elite ====== ''A strong and durable melee combatant'' **Alignment** | **Class** | **Role** | **Type** **Size** ---- **Prow** 4 | **HD** 4 | **CL** | **Ini** \\ **TP** 20 | **MP** \\ ---- **Initiative** +0 | **Perception** +5 | **Special Senses** \\ **Movement** 20ft ---- ===== Defense ===== **Armor Points** 50 | **Hit Points** 50 | **Wounds** 15/30 **Defense** 14 | **Magic Defense** 10 \\ **CMD** 22 | **CMB** +8 **Fort** +6 | **Ref** +4 | **Will** +2 ----- ===== Attacks ===== * **Melee Bash** (Half) — +8 (2d6+6, Reach 1) * **Powerful Blow** (Full) — +12 (2d6+10, Reach 2) ----- ===== Specials ===== **Parry** Can Parry once a Round at a +12 \\ Or **Debuff** Single target is Shaken for fight, DC 15 Will. Swift, 4 TP \\ ----- ===== Attributes ===== **Str** (4) | **Dex** (0) | **Con** (2) \\ **Int** (1) | **Wis** (0) | **Cha** (0) ----- ===== Skills ===== * Athletics +10 ----- ===== Loot ===== * Loot