====== Tier 6 Spells ====== ^ Spell Name ^ Tier ^ School ^ Description ^ | [[~:Antilife Shell]] | 6 | abjuration | 10-ft.-radius field hedges out living creatures. | | [[~:Dispel Magic, Greater]] | 6 | abjuration | As dispel magic, but with multiple targets. | | [[~:Forbiddance]] | 6 | abjuration | Blocks planar travel, damages creatures of different alignment. | | [[~:Globe of Invulnerability]] | 6 | abjuration | As lesser globe of invulnerability, plus 4th-level spell effects. | | [[~:Glyph of Warding, Greater]] | 6 | abjuration | As glyph of warding, but up to 10d8 damage or 6th-level spell. | | [[~:Guards and Wards]] | 6 | abjuration | Array of magic effects protect area. | | [[~:Repulsion]] | 6 | abjuration | Creatures can't approach you. | | [[~:Acid Fog]] | 6 | conjuration | Fog deals acid damage. | | [[~:Creeping Doom]] | 6 | conjuration | Swarms of centipedes attack at your command. | | [[~:Cure Moderate Wounds, Mass]] | 6 | conjuration | Cures 2d8 damage + 1/level, affects 1 subject/level. | | [[~:Fire Seeds]] | 6 | conjuration | Acorns and berries become grenades and bombs. | | [[~:Heal]] | 6 | conjuration | Cures 5 points/level damage, all diseases and mental conditions. | | [[~:Heroes' Feast]] | 6 | conjuration | Food for one creature/level cures and grants combat bonuses. | | [[~:Planar Binding]] | 6 | conjuration | As lesser planar binding, but up to 12 HD. | | [[~:Plane Shift]] | 6 | conjuration | As many as 8 subjects travel to another plane. | | [[~:Raise Dead]] | 6 | conjuration | Restores life to subject who died as long as 1 minute/CL ago. | | [[~:Transport via Plants]] | 6 | conjuration | Move instantly from one plant to another of the same kind. | | [[~:Wall of Iron]] | 6 | conjuration | 30 hp/four levels; can topple onto foes. | | [[~:Word of Recall]] | 6 | conjuration | Teleports you back to designated place. | | [[~:Examine Foe]] | 6 | divination | Reveals combat-relevant information about a subject. | | [[~:Find the Path]] | 6 | divination | Shows most direct way to a location. | | [[~:Legend Lore]] | 6 | divination | Lets you learn tales about a person, place, or thing. | | [[~:Named Bullet, Greater]] | 6 | divination | As named bullet, but deals 2 points of damage per caster level. | | [[~:True Seeing]] | 6 | divination | Lets you see all things as they really are. | | [[~:Geas/Quest]] | 6 | enchantment | As lesser geas, but affects any creature. | | [[~:Heroism, Greater|Valor]] | 6 | enchantment | Gives +4 bonus on attack rolls, saves, skill checks; immunity to fear; temporary hp. | | [[~:Irresistible Dance]] | 6 | enchantment | Forces subject to dance. | | [[~:Pied Piping]] | 6 | enchantment | Compel similar creatures to follow you. | | [[~:Suggestion, Mass]] | 6 | enchantment | As suggestion, affects 1 subject/level. | | [[~:Symbol of Persuasion]] | 6 | enchantment | Triggered rune charms creatures. | | [[~:Waves of Ecstasy]] | 6 | enchantment | Pleasure stuns and staggers creatures. | | [[~:Blade Barrier]] | 6 | evocation | Wall of blades deals 1d6/level damage. | | [[~:Contingency]] | 6 | evocation | Sets trigger condition for another spell. | | [[~:Forceful Hand]] | 6 | evocation | Hand pushes creatures away. | | [[~:Energy Eruption]] | 6 | evocation | Energy erupts from areas designated by caster | | [[~:Energy Beam Barrage]] | 6 | evocation | Fire a torrent of Energy Beams at foes | | [[~:Energy Shot Salvo]] | 6 | evocation | Rain Energy Shots on Foes from a great distance | | [[~:Isaac's Missile Storm]] | 6 | evocation | Storm of Magic Missiles barrages targets in range. | | [[~:Mana Imbue]] | 6 | evocation | Imbues target with Mana from your own pool. | | [[~:Psycho Shift]] | 6 | evocation | Inflicts damage and transfers any harmful conditions you possess to the target. | | [[~:Sympathetic Vibration]] | 6 | evocation | Deals 2d10 damage/round to freestanding structure. | | [[~:Mislead]] | 6 | illusion | Turns you invisible and creates illusory double. | | [[~:Permanent Image]] | 6 | illusion | Permanent illusion, includes sight, sound, smell, and thermal effects. | | [[~:Programmed Image]] | 6 | illusion | As major image, but triggered by event. | | [[~:Shadow Walk]] | 6 | illusion | Step into shadow to travel rapidly. | | [[~:Veil]] | 6 | illusion | Changes appearance of a group of creatures. | | [[~:Circle of Death]] | 6 | necromancy | Kills 1d4/level HD of creatures. | | [[~:Create Undead]] | 6 | necromancy | Raises ghouls, ghasts, mummies, or mohrgs from physical remains. | | [[~:Eyebite]] | 6 | necromancy | Target becomes panicked, sickened, and comatose. | | [[~:Harm]] | 6 | necromancy | Deals 10 points/level damage to target. | | [[~:Inflict Moderate Wounds, Mass]] | 6 | necromancy | Deals 2d8 damage + 1/level, affects 1 subject/level. | | [[~:Symbol of Fear]] | 6 | necromancy | Triggered rune panics nearby creatures. | | [[~:Undeath to Death]] | 6 | necromancy | Destroys 1d4/level HD of undead (max. 20d4). | | [[~:Animate Objects]] | 6 | transmutation | Objects attack your foes. | | [[~:Bear's Endurance, Mass]] | 6 | transmutation | As bear's endurance, affects one subject/level. | | [[~:Beast Shape IV]] | 6 | transmutation | You take the form of a Diminutive to Huge animal or a Tiny to Large magical beast. | | [[~:Bull's Strength, Mass]] | 6 | transmutation | As bull's strength, affects 1 subject per level. | | [[~:Cat's Grace, Mass]] | 6 | transmutation | As cat's grace, affects 1 subject/level. | | [[~:Disintegrate]] | 6 | transmutation | Reduces one creature or object to dust. | | [[~:Eagle's Splendor, Mass]] | 6 | transmutation | As eagle's splendor, 1 subject/level. | | [[~:Elemental Body III]] | 6 | transmutation | Turns you into a Large elemental. | | [[~:Flesh to Stone]] | 6 | transmutation | Turns subject creature into statue. | | [[~:Form of the Dragon I]] | 6 | transmutation | Turns you into a Medium dragon. | | [[~:Fox's Cunning, Mass]] | 6 | transmutation | As fox's cunning, affects 1 subject/ level. | | [[~:Giant Form I]] | 6 | transmutation | Turns you into a Large giant. | | [[~:Ironwood]] | 6 | transmutation | Magic wood is as strong as steel. | | [[~:Liveoak]] | 6 | transmutation | Oak becomes treant guardian. | | [[~:Move Earth]] | 6 | transmutation | Digs trenches and builds hills. | | [[~:Owl's Wisdom, Mass]] | 6 | transmutation | As owl's wisdom, affects 1 subject/level. | | [[~:Plant Shape II]] | 6 | transmutation | Turns you into a Large plant creature. | | [[~:Repel Wood]] | 6 | transmutation | Pushes away wooden objects. | | [[~:Reduce Mass]] | 6 | transmutation | A more powerful variant of [[priority:magic:spells:tier3:shrink_item|Shrink Item]], with fine control over scale. | | [[~:Share Potion]] | 6 | transmutation | Shares a potion amongst allies. | | [[~:Stone to Flesh]] | 6 | transmutation | Restores petrified creature. | | [[~:Transformation]] | 6 | transmutation | You gain combat bonuses. | | [[~:Transmutation of Lead]] | 6 | transmutation | Transforms the weaponry of creatures to solid lead. | | [[~:Wind Walk]] | 6 | transmutation | You and your allies turn vaporous and travel fast. |