====== Ray of Exhaustion ====== **School:** Necromancy ===== Casting ===== **Casting Time:** 1 Half Action **Range:** Close (25 ft. + 5 ft./CL) ===== Effect ===== **Effect:** ray of necromatic energy **Duration:** 1 min./CL **Saving Throw:** Fortitude partial **Spell Resistance:** Yes ===== Description ===== A black ray projects from your pointing finger. You must succeed on a ranged touch attack with the ray to strike a target. The subject is immediately exhausted for the spell’s duration. A successful Fortitude save means the creature is only fatigued. A character that is already fatigued instead becomes exhausted. This spell has no effect on a creature that is already exhausted. Unlike normal exhaustion or fatigue, the effect ends as soon as the spell’s duration expires.