====== Ray of Slime ====== **School:** Conjuration (Creation) **Tier:** 2 ===== Casting ===== **Casting Time:** 1 Half Action **Range:** Close (25 ft. + 5 ft./2 CL) ===== Effect ===== **Effect:** ray of slimy goo (gross) **Duration:** 1 round/CL **Saving Throw:** None **Spell Resistance:** No ===== Description ===== You fire a goopy ray of slime at a target creature in range as a ranged touch attack. If you successfully hit, the target is covered in a thick coating of slime. For as long as the spell is affecting the target, they suffer from the following: * Every round, the target must make a Reflex save against the DC of the spell to avoid dropping their currently held item. If dropped, the item lands in a random adjacent square (roll 1d8). * If the target moves, they must make a Reflex save against the DC of the spell for every square. If the target fails, they fall prone. The target may remove the slime from themselves by spending a Full Round Action (no check required). Doing so deposits the slime onto the ground, as a 5 ft. square at the creature's current location. Treat the location as a 5-ft. square of [[priority:magic:spells:tier1:grease|Grease]] until the spell expires, upon which it disappears.