====== Spells ====== Within PathRunner, all Spells are sorted into **Spell Tiers**, which dictate the power of the spell, and in turn the minimum amount of Mana required to cast it. To cast a spell, you must expend [[priority:magic#mana|Mana]] equal to the Tier of the spell. For example, casting a Tier 4 spell costs 4 MP. When casting a spell, a character typically expends the Mana required as a Standard Action which provokes Attacks of Opportunity. Unless otherwise stated, the saving throw DC against your Spells is equal to (10 + 1/2 your Caster Level + your [[priority:magic:casting_traditions|Primary Casting Attribute]] modifier). Typically, you can only cast one Spell every turn. To learn Spells, you must buy them with [[game_systems:experience|Experience]]. Spells cost an amount of Experience to learn equal to their Tier. This means that learning a Tier 4 spell costs 4 EXP. Cantrips do not cost any Experience to learn. Instead, any character who possesses a Caster Level of 1 or more may study magic for a period of four hours to learn any Cantrip. Succeeding at a [[priority:skills:Research|Research]] check (DC 10) progressively lowers this time requirement, at GM discretion. Below are a list of categorized pages for browsing Spells: * [[priority:magic:spells:tier0|Cantrips]] - "Tier 0" spells, which cost no MP to use! * [[priority:magic:spells:tier1|Tier 1 Spells]] * [[priority:magic:spells:tier2|Tier 2 Spells]] * [[priority:magic:spells:tier3|Tier 3 Spells]] * [[priority:magic:spells:tier4|Tier 4 Spells]] * [[priority:magic:spells:tier5|Tier 5 Spells]] * [[priority:magic:spells:tier6|Tier 6 Spells]] * [[priority:magic:spells:tier7|Tier 7 Spells]] * [[priority:magic:spells:tier8|Tier 8 Spells]] * [[priority:magic:spells:tier9|Tier 9 Spells]]