====== Oni Bloodline ====== //As slaves of capricious oni lords, your ancestors were forced to yield to their masters’ hedonistic desires, inevitably tainting their descendants with oni blood. Now, you wield the powers of the oni thanks to your vile heritage.// **Bloodline Skill:** [[priority:skills:bluff|Con]] ===== Infiltrate ===== **Requirements:** [[chargen:common_terms#core_stats|CST]] 2, [[priority:skills:bluff|Con]] 4, 10 EXP You may use [[priority:skills:bluff|Con]] in place of [[priority:skills:stealth|Stealth]] in any settlement - towns, castles, villages, goblin caves, necromancer towers, and any other settled location, at GM discretion. ---- ===== Touch of Agony (Sp) ===== **Requirements:** Infiltrate, [[chargen:common_terms#core_stats|CST]] 5, [[priority:skills:bluff|Con]] 8, 15 EXP When you inflict hitpoints damage to a creature, you may spend 2 [[priority:magic#mana|MP]]/[[game_systems:tactic_pool|TP]] as an Immediate Action to "twist the knife," literally or figuratively. This causes the creature to become staggered for the next 2d4 rounds (no save). ---- ===== Altered Form (Sp) ===== **Requirements:** Touch of Agony, [[chargen:common_terms#core_stats|CST]] 10, [[priority:skills:bluff|Con]] 12, 20 EXP You gain the piercing eyes of an oni, providing you with [[priority:magic:spells:tier2:darkvision|]]. ---- ===== Windborne (Sp) ===== **Requirements:** Altered Form, [[chargen:common_terms#core_stats|CST]] 15, [[priority:skills:bluff|Con]] 16, 25 EXP For a number of rounds per day equal to your [[priority:magic|CL]]/[[priority:prowess|Prowess]], you may become a gaseous cloud of dark energy. You may still perceive as normal and also cast spells in this form, and you may float at a speed of 30 ft. This ability otherwise functions as [[priority:magic:spells:tier3:gaseous_form|]]. The rounds do not need to be consecutive. ---- ===== Oni Form (Su) ===== **Requirements:** Windborne, [[chargen:common_terms#core_stats|CST]] 20, [[priority:skills:bluff|Con]] 20, 30 EXP You become a master of infiltration, using [[priority:skills:bluff|Con]] to disguise is now always a Free Action for you. Additionally, once per day, as an Immediate Action upon taking damage, you may enter a frenzy, which grants you Fast Healing 2 for a number of rounds equal to your [[priority:magic|CL]]/[[priority:prowess|Prowess]]. While in this state, you do not fall unconscious from reaching zero [[game_systems:health|wounds]]. However, you do immediately when this ability expires, if you are still in negatives at that time. If you reach a number of negative Wounds equal to your Constitution score, you suffer the resulting effects as normal. ----