====== Explosives ====== === Fragmentation Grenade === 3 TU, .5 lbs 4d6 Slashing Damage, 20ft radius, 20ft Throw Range, Reflex DC 15 === Incendiary Grenade === 3 TU, .5 lbs 4d6 Fire Damage, 15ft radius, 20ft Throw Range, Reflex DC 15 === Dynamite === 1 TU, .5 lbs 2d6 Bludgeoning Damage, 5ft radius, 10ft Throw Range, Reflex DC 15 Dynamite must be lit with a flame of some kind or detonated with explosive caps. Each additional stick tied together adds 1d6 damage and +5ft to the radius. This bonus stacks up to a total of 10d6 (9 Sticks of Dynamite). If planted as a planned explosive on something, it gains the Destructive trait. === C4 === 4 TU, .5 lbs 4d6 Bludgeoning Damage, 5ft radius, 10ft Throw Range, Reflex DC 15 C4 must be detonated with explosive caps or an electronic detonator. Each additional block added, adds 4d6 damage and +5ft to the radius. This bonus stacks up to a total of 20d6 (5 bricks of C4). If planted as a planned explosive on something, it gains the Destructive trait.